DRAGON BALL Z RACES - LIST HERE
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DRAGON BALL Z RACES - LIST HERE
Put all races you can think of listed here, they SHOULD be DBZ only. Unless there is a really good one that will work with canon, let's try to keep to the show.
Re: DRAGON BALL Z RACES - LIST HERE
Human Androids - Unlimited Energy, Eternal Life, No Detectable Aura, Cannot Sense Aura
- They can train equally, but they could buy upgrades with money (maybe). On top of this they do not have forms but could also possibly tire slower then others.
- Bonuses could be higher ki , possibly upgrades through money (expensive), doesn't have forms however.
- Possibly have energy shield to block ki attacks as shown in show.
Stats
Strength : 20
Ki : 40
Speed : 20
Stamina : 20
Power Level : 100
Health Pool : 20
Ki Pool : 60
Points to Put In 100
Race Abilities
- Energy Shield : Block one ki attack for full damage reduction once per fight.
- Up-gradable : Can buy upgrades through the shops for zenni (WIP)
- Tireless : Double the ki pool (WIP)
Bio Mechanical (WIP)
Last edited by Android 17 on Tue May 19, 2015 1:14 pm; edited 4 times in total
Re: DRAGON BALL Z RACES - LIST HERE
Frieza Clan - Can survive in the vacuum of space, are faster then most races, have multiple forms (up to 4)
- Speed higher then others, has up to 4 forms of varying boosts
Stats
Strength : 10
Ki : 10
Speed : 20
Stamina : 10
Power Level : 50
Health Pool : 10
Ki Pool : 10
Points to Put In 50
Racial Abilities
- Survivors : When health is reduced to 10% speed doubles
- Forms : Upon reaching power levels of 1000, 10,000, 100,000, 1,000,000,000 you unlock a form per each stage.
Forms are currently under works but will boost your characters base stats well in that form at the cost of having your ki pool drained slightly. Numbers for unlocking them are also under works.
Last edited by Android 17 on Tue May 19, 2015 1:19 pm; edited 2 times in total
Re: DRAGON BALL Z RACES - LIST HERE
Humans - Average stats over all, has kaoken and super form (buff), can use weapons
Namekians - Average stats over all, have a form, can regenerate some health
Saiyans - higher strength then other races, many forms, possibly get stronger after being defeated but not killed
- Get forms and can use weapons to boost attacks
Stats
Strength : 10
Ki : 10
Speed : 15
Stamina : 15
Power Level : 50
Health Pool : 12
Ki Pool : 10
Points to Put In 50
Race Abilities
- Forms : Unlock Kaoken at 1000 power level, super form at 10,000. Super form doubles strength and stamina at the cost of 20% ki per turn. Kaoken times all your stats by 1.5 at the cost of 5% ki.
- Human Prosperity : Starts with 10,000 zenni.
Namekians - Average stats over all, have a form, can regenerate some health
- Have forms, can regenerate
Stats
Strength : 10
Ki : 15
Speed : 15
Stamina : 10
Power Level : 50
Health Pool : 10
Ki Pool : 12
Points to Put In 50
Racial Abilities :
Regeneration - Once per fight can restore 25% of their health pool
Super Namekian - Once they reach a power level of 100,000 they unlock this form. Triples Strength and Stamina at a cost of 10% ki per turn.
Saiyans - higher strength then other races, many forms, possibly get stronger after being defeated but not killed
- High strength, many forms, gets strong after being defeated?
Stats
Strength : 20
Ki : 10
Speed : 10
Stamina : 10
Power Level : 50
Health Pool : 10
Ki Pool : 10
Points to Put In 50
Racial Abilities
- Saiyan Spirit : Losing a mission or fight but not being killed increases the saiyans stats by 1.5x over all. To be decided if this will stay.
- Forms : Upon reaching power levels of 1000, 10,000, 100,000, 1,000,000,000, 10 million. you unlock forms per each stage. For 1000 you gain kaoken, 10,000 is super saiyan, 100,000 is super saiyan 2, 1 million is super saiyan 3 and 10 million is super saiyan 4. If you choose to start with a tail you start with oozaru form with doubles strength and stamina for no ki cost but half's your speed and ki.
Last edited by Android 17 on Tue May 19, 2015 1:49 pm; edited 1 time in total
Re: DRAGON BALL Z RACES - LIST HERE
All races start with the following abilities :
Basic Strike : Uses strength modifier for regular damage, just a normal punch or kick. No cost.
Ki Blast : Uses ki modifier for regular damage, just a regular energy attack. Costs only 1% from your ki pool.
Block : Reduces damage by 80% and you are able to attack in response at full damage. Blocking ki attacks only reduces damage by 50%.
Dodge : Reduces any chance of damage to zero if successful BUT makes your next attack deal 20% less damage.
PLUS a choice between these three abilities :
Ki Beam : Uses ki modifier 2x for damage, ki based attack. Costs 10% of ki pool.
Wolf Fang Fist : Uses strength modifier 2x for damage, physical based attack. No cost.
Turtle Stance : At the cost of a one time 10% of your ki pool for two turns you reduce incoming damage on a successful parry to zero.
Basic Strike : Uses strength modifier for regular damage, just a normal punch or kick. No cost.
Ki Blast : Uses ki modifier for regular damage, just a regular energy attack. Costs only 1% from your ki pool.
Block : Reduces damage by 80% and you are able to attack in response at full damage. Blocking ki attacks only reduces damage by 50%.
Dodge : Reduces any chance of damage to zero if successful BUT makes your next attack deal 20% less damage.
PLUS a choice between these three abilities :
Ki Beam : Uses ki modifier 2x for damage, ki based attack. Costs 10% of ki pool.
Wolf Fang Fist : Uses strength modifier 2x for damage, physical based attack. No cost.
Turtle Stance : At the cost of a one time 10% of your ki pool for two turns you reduce incoming damage on a successful parry to zero.
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